Age
From dodWiki
Age in the Dawn of Demise is determined by number of hours played. Each new character is given an initial age which is determined by race and class. The lifespan of the various races are roughly the same as in 1st Edition Dungeons & Dragons. Most players will start off as the equivalent of a human in its early 20s. From there, age advances incrementally along with the number of hours played. A few items in the game can affect the age of the wearer, but to the best of my knowledge, there are no penalties for old age. (If any coders want to confirm this, be my guest.)
Also, there are no age-based damage spells, but this could be an interesting concept, if a bit unfair.
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Starting age
| Human | 15 + (1 to 4) |
| Dwarf | 40 + (5 to 30) |
| Elf | 100 + (5 to 30) |
| Halfling | 20 + (3 to 12) |
| Pixie | 50 + (1 to 10) |
| Half-Ogre | 15 + (1 to 4) |
| Half-Orc | 15 + (1 to 4) |
| Half-Troll | 15 + (1 to 4) |
| Gith | 18 + (1 to 6) |
| Sea-elf | 100 + (5 to 30) |
| Drow | 100 + (5 to 30) |
| Lizardman | 15 + (1 to 4) |
| Gnome | 60 + (3 to 36) |
| Baatezu | 15 + (1 to 4) |
| Tanarri | 15 + (1 to 4) |
| Eladrin | 100 + (4 to 83) |
| Aasimon | 100 + (4 to 83) |
