Cleric

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Overview

A cleric is a healer and protector of the weak. Clerics have in their control many varied and sundry healing spells, as well as spells to affect one's chances in battle, and one's armor. Clerics do possess some combat spells and skills, but combat is far from the focus of the class. The cleric is a fountain of wisdom and healing that many players rely on.

Stats

Attribute Value
Prime Attributewisdom
Max Skill Adept95
Minimum Base Hitpoints per Level7
Maximum Base Hitpoints per Level10
Minimum Alignment-1000
Maximum Alignment1000
Age1 + (2 to 12)
Manayes
Psino
Thac018
Thac3212
Experience Base750

Skills and Spells

Type Level Name Adept
Spell 1armor95%
Spell 1 cause light 95%
Spell 1 cure light 95%
Skill 1 cook 95%
Skill 1 evasive style 80%
Skill 1 standard style 60%
Weapon 1 axes 45%
Weapon 1 bludgeons 95%
Weapon 1 flexible arms 60%
Weapon 1 long blades 45%
Weapon 1 piercing arms 45%
Weapon 1 pugilism 50%
Weapon 1 short blades 60%
Weapon 1 talonous arms 50%
Spell 2 continual light 95%
Spell 2 create water 95%
Spell 2 faerie fire 95%
Skill 2 dig 85%
Skill 2 warmup 95%
Spell 3 create food 95%
Spell 3 detect magic 95%
Spell 3 refresh 95%
Spell 4 cure blindness 95%
Spell 4 detect evil 95%
Skill 4 aid 95%
Spell 5 bless 95%
Spell 5 blindness 95%
Spell 5 cause serious 95%
Spell 5 cure serious 95%
Spell 5 detect invis 95%
Spell 5 detect poison 95%
Spell 5 know alignment 95%
Skill 5 defensive style 75%
Skill 5 mount 95%
Spell 6 protection 95%
Skill 6 search 95%
Spell 7 detect hidden 95%
Spell 7 detect traps 75%
Spell 7 earthquake 95%
Spell 8 float 95%
Spell 8 poison 95%
Spell 8 summon 95%
Spell 9 cause critical 95%
Spell 9 cure critical 95%
Spell 9 cure poison 90%
Spell 9 infravision 80%
Skill 9 climb 95%
Spell 10 create symbol 95%
Spell 10 dispel evil 95%
Spell 10 identify 95%
Spell 10 minor invocation 95%
Spell 11 call lightning 80%
Spell 11 fly 95%
Spell 11 locate object 95%
Spell 12 curse 95%
Spell 12 lethargy 95%
Spell 12 remove curse 95%
Spell 13 control weather 95%
Spell 13 flamestrike 95%
Spell 13 sanctuary 95%
Spell 13 word of recall 95%
Spell 14 faerie fog 95%
Spell 14 heal 95%
Skill 14 meditate 95%
Spell 15 create fire 95%
Spell 15 fortify 95%
Spell 15 harm 95%
Spell 15 remove trap 70%
Skill 15 cuff 80%
Skill 15 second attack 50%
Spell 16 dispel magic 95%
Spell 17 mass invis 95%
Spell 18 beacon of recall 95%
Spell 18 major invocation 95%
Spell 19 benediction 95%
Skill 20 aggressive style 50%
Skill 20 swat 80%
Weapon 20 missile weapons 75%
Spell 21 midas touch 95%
Spell 21 scry 95%
Spell 22 aqua breath 95%
Spell 22 dream 95%
Spell 23 alertness 92%
Spell 24 sleep 92%
Skill 25 dodge 50%
Spell 26 transport 95%
Spell 27 indignation 95%
Spell 28 charged beacon 95%
Spell 28 fireshield 95%
Spell 29 grounding 95%
Spell 30 restoration 95%
Spell 31 lightbolt 95%
Spell 32 unravel defense 95%
Skill 33 rescue 20%
Skill 34 scribe 75%
Spell 35 shockshield 95%
Spell 36 replenish 95%
Spell 37 uplift 95%
Spell 38 true sight 95%
Spell 39 solar flight 80%
Spell 40 necromantic touch 95%
Spell 40 resilience 95%
Skill 40 berserk style 20%
Skill 40 brew 70%
Skill 40 third attack 30%
Skill 41 trance 95%
Spell 42 animate dead 85%
Spell 42 antimagic shell 70%
Spell 42 divinity 95%
Spell 43 ethereal funnel 95%
Spell 44 knock 70%
Spell 44 recharge 65%
Spell 45 holy sanctity 95%
Spell 45 myst 95%
Spell 46 fatigue 92%
Spell 47 heavenly warding 95%
Spell 48 spiritual wrath 95%
Spell 50 restorative cloud 95%
Spell 50 spirit lash 95%
Spell 55 turn undead 50%
Spell 57 miscast magic 85%
Spell 60 life force 85%
Skill 70 prayer 95%
Spell 75 haste 95%
Spell 80 ensnare 95%
Spell 83 silence 65%
Spell 88 call eagle 95%
Spell 90 armageddon 95%
Spell 92 cerebral defense 50%
Spell 94 silence radius 50%
Spell 95 divine aura 85%
Spell 95 holy word 95%
Spell 98 aegis of the gods 50%
Spell 100 thaumaturgic ward 50%
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